Run with -info or -debug option to get more log output. Run with -stacktrace option to get the stack trace. > Compilation failed see the compiler error output for details. Here is some additional error output from the output tab: Execution failed for task '::compileDebugJavaWithJavac'. I can provide more info upon request, any help would be very greatly appreciated. When I run the game, the only output I get is Build Failed. You can also watch the following video on the Sprite Editor: GameMaker Studio 2 - Sprite Editor - Overview. I left the android game options as there defaults, seen here: The sprite editor is where you define the different sprite resources that your game will use, which means assigning (or creating) an image for them and setting up certain basic properties. I ran the new virtual device, a Pixel 5 API 30, and connected to it from game maker. I created a keystore as well, saved to a file on my desktop. I skipped the amazon fire section, and the went through the game maker studio preferences setup, pointing game maker to the sdk, ndk, and jdk. Then I installed the corresponding SDK build-tools, and ndk 529. A complete introduction to using GameMaker Studio 2.1 and GML programming.After completing this book you'll have the skills to start making your own awesome games.Includes free download of project files, resources and a PDF copy of the book.If you have any questions or issues, I'm on hand at For resources, please email after purchase. I set the path to C:/AndroidSDK like in the article.Īfter this, I went into the SDK manager and installed the most recent one, Android SDK Platform 31. I am unable to check the middle button as well, which says, "Android SDK Platform". When I get to the SDK components setup, I notice that I do not have as many options as they do in the article. One thing I noted is that when I follow this guide, I get the following message:Īfter clicking yes, I then go through the rest of the uninstall guide uneventfully.įrom here, I retry the yoyogames article about setting up for android. Aswell as teaching how to make four classic games, it will also. Suitable For Home & Educational Use Includes All Resources & Project Files A step-by-step guide to making four games using GameMaker Studio's 2 Drag and Drop game system in PDF format. Paper Makers Journal The Pattern Makers Handybook Books and Their Makers. GameMaker Studio 2 Drag & Drop - Make Games Without Coding. I used the following article to set it up:īecause it did not work the first time, I decided to try uninstalling Android Studio using the guide found here: Game Development with GameMaker Studio 2 GameMaker Language: An In-Depth Guide. I have been trying unsuccessfully for a few days now to test my game on a virtual android device.
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